**brkrs**: A Brand New Take on Classic Brick-Breaking - Play It, Tweak It, Own It!
Briefly

 **brkrs**: A Brand New Take on Classic Brick-Breaking - Play It, Tweak It, Own It!
"Many of us have dreamed of remaking our favorite classics. For me, that dream was to revive an old Arkanoid-style game, "YaAC 🐧", using today's best game development tools. What started as a manual journey quickly evolved into something much more: a real game that's also a living showcase of modern game dev practices. It's built on a philosophy of "Kaizen no michi" (改善の道) - making small, continuous improvements. This means the game is always evolving, and every change is carefully considered."
"brkrs extends the classic formula with some seriously cool features: Classic Gameplay, Modern Feel: Paddle, ball, and bricks, but with a polished, satisfying punch. Rich Physics (Rapier3D): Experience accurate and engaging ball physics that make every bounce feel real. Dynamic Levels: Human-readable and easy-to-modify level configurations mean endless possibilities for custom stages. Paddle Rotation: Add a new layer of skill and stra"
brkrs is a modern, full-featured brick-breaker inspired by classic Breakout and Arkanoid gameplay. brkrs is built with Rust and a flexible game engine and uses Rapier3D for rich, realistic ball physics. brkrs offers dynamic, human-readable level configurations and advanced mechanics such as paddle rotation to increase skill depth. brkrs is open-source and hosted on GitHub, intended for play, tinkering, and contribution. brkrs follows a Kaizen no michi philosophy of small, continuous improvements and is web-playable now with two levels and seventy more planned.
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