How the creative team behind Netflix's Arcane pushed the animation even further for the second season
Briefly

Season Two of Arcane raised visual ambitions while preserving the elements that engaged audiences in Season One. The show topped Netflix charts in over 60 countries and represents part of an eight-year production effort. Seasons One and Two were produced almost continuously, with Season Two work beginning before the first season aired. Fortiche pursued 'animated concepts' in every frame, aiming to transcend traditional animation by delivering immersive directing, stunning visuals, and emotionally resonant moments. Riot provided significant creative freedom, enabling collaborations such as the Episode Six watercolour sequence with Éléa Gobbé Mévellec.
For the second season, we wanted to elevate Arcane's visuals even further while staying true to the elements that captivated audiences in Season One. Riot gave us significant creative freedom, allowing us to collaborate with extraordinary artists. At Fortiche, our ambition is to create 'animated concepts' in every frame. We're deeply committed to delivering a unique viewer experience, crafting stunning visuals, and evoking strong, relatable emotions through immersive directing.
The result of eight years of production work, Seasons One and Two were produced almost in one continuous cycle, with work on Season Two starting before the first had even been broadcast. We caught up with the team at French animation studio Fortiche to learn how they carried the momentum forwards (if you're starting in the field yourself, see our guides to the best animation software and the best laptop for animation).
Read at Creative Bloq
[
|
]