
"'The future lies where the characters from the shows and films we watch are living their stories in real time, and it's those stories we are seeing edited down.'"
"'Non Player Combat contestants aren't performing for the camera, so in many ways they feel more genuine than your average human reality TV contestant.'"
Non Player Combat places six entirely AI-generated characters onto a remote, deadly island to compete in survival conditions and battle wildlife and each other. Each character, including the host and scenery, is produced by AI and trained on hundreds of pages of backstory covering names, personalities, histories, and trivial details. The AIs simulate choices in real time rather than follow a scripted narrative, producing emergent behavior and interactions. The production presents these simulated decisions and edited outcomes across four episodes. Character examples include Travis Drake, a former Navy SEAL ultra-marathoner, and Eliza Cole, a convicted murderer deemed unpredictable.
Read at Mail Online
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