
"According to Gaming On Linux, the market share for Steam on Linux hit a high of 3% in 2025. Although that sounds paltry to some, for the Linux community, it was a major milestone because it proved that Linux is gaining ground in the gaming world. I feel almost silly celebrating such a low number, but given how long I've been covering Linux, I've seen that number below 1%."
"It's been a slow climb up a very large hill. When I first started with Linux, playing games was limited to a scant few, mostly along the lines of solitaire. A few years later saw the rise of games like Frozen Bubble (which I really enjoyed). Then came Wine, which opened up a whole new world of gaming on Linux."
Valve plans a 2026 gaming console that runs Linux and also functions as a PC. Steam's Linux market share rose to 3% in 2025, reflecting steady growth from below 1% in earlier years. Compatibility layers like Wine expanded gaming options on Linux, and Steam helped make Windows games runnable on Linux. Tom's Hardware reports nearly 90% of Windows games now run on Linux. Console preferences remain significant, with roughly half of gamers favoring consoles, making a Linux-based Steam console a potential bridge between PC gaming and console audiences.
Read at ZDNET
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