Remedy Says FBC: Firebreak Flop Will Cost Them $15 Million
Briefly

Remedy Says FBC: Firebreak Flop Will Cost Them $15 Million
"Remedy put out a rare "profit warning" document ahead of its next financial report on October 29. "Due to weak sales of FBC: Firebreak, Remedy lowers its long-term sales forecast for the game," said the company. "Consequently, the company recognizes a non-cash impairment of EUR 14.9 million, representing a majority of the game's capitalized development costs and allocated purchased publishing and distribution rights.""
"Previously, Remedy reckoned 2025 would see an increase in both operating profit and revenue, but they've now amended that, expecting instead for revenue to still increase but operating profit to be negative. Firebreak released back in June and it was immediately apparent that it wasn't doing well, drawing in just 2,000 concurrent players on Steam. That number dropped to less than a 100 a month later, and the console versions didn't seem to be doing any better."
Remedy recorded a €14.9 million non-cash impairment tied to FBC: Firebreak's capitalized development costs and allocated purchased publishing and distribution rights. The company issued a profit warning ahead of its October 29 financial report and lowered the game's long-term sales forecast because of weak sales. Forecasts for 2025 were revised so that revenue is expected to grow but operating profit is now projected to be negative. Firebreak launched in June and saw low engagement, with concurrent Steam players falling from about 2,000 to under 100 within a month. A September update briefly raised concurrent players to 259, but numbers have since dropped below 100 and sales remain under internal targets. The game's tie-in to Control and Alan Wake 2 did not substantially increase awareness.
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