Figma CEO says he was initially a 'bad manager.' Here's how he turned it around.
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Figma CEO says he was initially a 'bad manager.' Here's how he turned it around.
""Management and leadership are different," Field said. "You can be a good leader and a bad manager or vice versa." Field said that he'd always been a leader, so he came into Figma thinking he was "good to go." He said he learned that there was a "whole new skillset around management" that he "definitely didn't know.""
""It didn't help that Figma had pressure from venture capitalists to get a product to market, he said. Figma was founded in 2012, but didn't start shipping a beta product to customers until 2015. General availability took another year, and it wasn't till 2017 that a paid plan was available. "Don't do what we did," Field said. "Please don't take away that you should take five years to launch a company. You'll be dead.""
Dylan Field entered Figma without prior management experience and discovered that leadership and management require different skillsets. He learned core management practices including knowing where the team is, building relationships, holding one-on-ones, holding people accountable, and setting a consistent cadence. Early management performance was poor and was compounded by venture-capital pressure to ship product. Figma was founded in 2012, began beta in 2015, reached general availability a year later, and launched a paid plan in 2017. Hiring the first manager, Sho Kuwamoto, improved operations. CEOs at Duolingo and Asana faced similar founder-to-manager transitions.
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