
"In 2021, Facebook became Meta and the company claimed its focus would be to " life." It launched Horizon Worlds, a VR metaverse that people could explore and create worlds in. It looked bad and wasn't great, but it was supposedly the future. Five years later, Meta's metaverse is ditching VR and spinning Worlds into a Roblox clone after burning $70+ billion on virtual and augmented reality."
"And when I say Horizon Worlds is becoming a Roblox clone, I mean that quite literally. "We started Worlds for VR with a small crew of dedicated creators who set out to build immersive experiences on their own," said Meta. "Last year, we began to experiment with Worlds as a mobile platform, and we saw positive momentum. Now, to truly change the game and tap into a much larger market, we're going all-in on mobile.""
In 2021 Facebook became Meta and launched Horizon Worlds as a VR metaverse for user-created worlds. The VR experience underperformed and the company spent over $70 billion on virtual and augmented reality efforts. Meta announced plans to split its VR and Reality Labs sector from Horizon Worlds and to pivot Worlds into a mobile, non‑VR platform resembling Roblox. The company cited positive momentum from mobile experiments and emphasized tapping a larger market. Popular mobile experiences named include Grow A Garden, Steal A Brainrot, and Yeet Yourself; two of those games were removed after the announcement. The shift targets broader accessibility for players unable or unwilling to use VR headsets.
Read at Kotaku
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