
"“With the first season of Marathon we've created a strong core community,” Ziegler wrote in a new blog post on May 14. “We're embarking on a multi-season journey built around growing from the seed of this strong community.” He said the team is looking to solve various pain points like making the extraction shooter more rewarding and less grindy, improving new player onboarding, and deepening the endgame meta."
"“With the first season of Marathon we've created a strong core community,” Ziegler wrote in a new blog post on May 14. “We're embarking on a multi-season journey built around growing from the seed of this strong community.” He said the team is looking to solve various pain points like making the extraction shooter more rewarding and less grindy, improving new player onboarding, and deepening the endgame meta."
"Ziegler hinted at “fun and mind-bending content” that includes updated maps, new runner classes, and different gear, but also “more survival experiences for different moods. This means “exploring more pure PVP, PVE, and PVP-lite experiences.” That's the biggest hint so far that Marathon might eventually expand beyond its punishing high-stakes PVP core."
"Ziegler confirmed that a rotating Duos queue is returning, along with “testing some experiments” PVE and PVP-Lite modes. Players' max vault size will also be expanding, along with the previously revealed Night Marsh map, Cradle progression system, and new Sentinel character, with more details coming closer to the season 2 start date."
Marathon is preparing to wrap its first season while Bungie pursues changes to grow and retain players. The plan is a multi-season journey built on a strong core community. Goals include making the extraction shooter more rewarding and less grindy, improving new player onboarding, and deepening the endgame meta. Experiments will include PvE-only modes and more casual PvP-lite experiences, alongside exploration of pure PvP, pure PvE, and mixed survival experiences for different moods. Season 2 begins June 2 with a returning rotating Duos queue, testing of PvE and PvP-lite modes, increased max vault size, the Night Marsh map, the Cradle progression system, and a new Sentinel character.
#marathon #pvp-and-pve-modes #season-2-updates #extraction-shooter #player-onboarding-and-progression
Read at Kotaku
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