
"“In Season 2, we will be experimenting with two modes, one at the beginning of the season and one towards the middle/latter half of the season,” game director Joe Ziegler explained in the post. “The experimental mode at the beginning of the season will focus more on PvE, but with a light touch of PvP. The second experimental mode will be a PvE-only mode that's focused on crews being tasked with completing objectives together and making some progress across matches.”"
"Ziegler added that Bungie hopes to “evolve Marathon as a whole to be an experience where you can find more novel ways to play when you're stressed out from a nail-biting run and just need to cool off or have fun without the stress.”"
"Per Ziegler, Bungie's second goal for Season 2 is “a better seat-gripping experience with more mind-bending sci-fi,” which the studio hopes to achieve by adding new zones, zone changes and variants, new Runner shells, new weapons, new equipment, and of course, new loot. Season 2 will also see an expanded Vault and the return of Duos mode."
"“We'll talk more about Season 2 content like Night Marsh, the new Cradle progression system, and the Runner shell Sentinel, the week of May 25,” he wrote. Marathon Season 2 launches on June 2."
Season 2 will introduce two experimental modes, with the first emphasizing PvE early in the season while including a light touch of PvP. The second experimental mode will be PvE-only, centered on crews completing objectives together and making progress across matches. The update aims to evolve Marathon into a lower-stress experience with more novel ways to play. A second goal is a more engaging sci-fi experience through new zones, zone changes and variants, new Runner shells, new weapons, new equipment, and new loot. The season will also expand the Vault and bring back Duos mode, with more details planned for the week of May 25 and a June 2 launch.
Read at GameSpot
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