
"Set a winning lineup for DraftKings' NFL divisional round slate by combining value picks in each roster slot and exploiting the best matchups, all within the confines of the salary cap. Every week, we evaluate all of your DraftKings options to identify the best values among the lower-priced options, as well as the matchups to play or avoid, so you can select the players who are worth their high price tags."
"Value is determined by the number of DraftKings points you can expect for every dollar invested in putting that player in your lineup. A player may be an "Average" or even a "Good" value while also projected to outscore a player identified as a "Great" value, but when you consider the cap hit and the salary you can put toward other players, you may decide that the "Great" value outweighs that projection."
"Players considered to be a "Great" value are those in the 90th percentile of projected value picks for the week. "Good" plays are in the 75th percentile or better. "Average" plays span the 25th to 74th percentiles, while "Shaky" plays are in the 10th-24th percentiles. "Poor" picks encompass single-digit percentiles. Player salaries are drawn from DraftKings' main slate and are based on the ESPN player projections at the time of publication."
Construct winning DraftKings divisional-round lineups by combining value picks across roster slots while exploiting favorable matchups and staying within the salary cap. Value equals expected DraftKings points per dollar invested. Consider that a player labeled "Great" may be in the 90th percentile of value projections, while "Good," "Average," "Shaky," and "Poor" correspond to descending percentile ranges. Balance projected point totals against salary effects on the rest of the roster; sometimes a lower projection with higher value per dollar enables stronger overall lineups. Salaries are taken from the DraftKings main slate and use ESPN player projections at publication.
Read at ESPN.com
Unable to calculate read time
Collection
[
|
...
]