
"Dikiciyan describes the demo tracks, some of which never made it into the official soundtrack release, as "unmixed, unmastered, and even unfinished," stating: Between 2015-2016, I composed a large body of music for Deus Ex: Mankind Divided and its DLCs. The official soundtrack featured a curated selection, but much of what I wrote for the game-including cues for cinematics, trailers, in-game clubs, as well as drafts, ideas, and even demos-never made it beyond the official release. Until now."
"Dikiciyan's work can be heard on titles spanning from the late '90s, like Quake II and Unreal, to more recent games like Mass Effect 3, Borderlands 2, and season nine of The Division 2. In the recently released batch of Deus Ex demo tracks, Dikiciyan has given listeners and fans "direct access (in a way) to my audio hard drive." The demos are entirely free, though Dikiciyan asks folks to check out another game he produced the soundtrack for, an upcoming cyberpunk shooter called Metal Eden from Reikon Games (there's a demo on Steam if you're curious)."
Deus Ex prequel games Human Revolution and Mankind Divided use art direction, cryptic stories, and synth-driven music to establish a dystopian atmosphere. Composer Sascha Dikiciyan (Sonic Mayhem) released a large batch of demos from Mankind Divided's soundtrack as free downloads. The collection includes unmixed, unmastered, and unfinished pieces plus cues that did not appear on the official soundtrack, such as cinematic, trailer, and in-game club compositions. Dikiciyan's career spans titles from Quake II and Unreal to Mass Effect 3 and Borderlands 2. The demos are free, and additional long-form tracks appear on his YouTube channel.
Read at Kotaku
Unable to calculate read time
Collection
[
|
...
]