Carolyn Petit's Top 5 Games Of 2025
Briefly

Carolyn Petit's Top 5 Games Of 2025
"I'm going to be very honest, we have been testing the game with players and the results are too good. They like it too much. That means something is wrong; we have to change something...If everyone likes it, it means it's mainstream. It means it's conventional. It means it's already pre-digested for people to like it."
"As a player, as a reader, as a movie lover, I value work that has some integrity to it. I don't like it when I'm playing a game and I can the designers straining to make it all as convenient and frictionless and pleasant as possible. That doesn't mean that I like having my time wasted either, or that I don't value good design."
"This year, I played a number of games I thought were fine, and a few I didn't like very much. I didn't play many that I found really special or exciting, so this list is a top five, not a top ten. That's not a commentary on the overall quality of the year's games. It's just a reflection of the fact that I played fewer games overall this year than I sometimes do-"
Musician Woodkid collaborated with Hideo Kojima on the Death Stranding 2 soundtrack. Kojima warned that player testing showing excessive likability suggests the game has become mainstream, conventional, and pre-digested. The speaker values artistic integrity and resists designs that are overly convenient, frictionless, or focus-tested for mass appeal. Preference exists for risk, originality, and work that does not feel sanded down for audiences. The speaker played fewer games this year, compiling a top-five rather than a top-ten list, and prioritized books, movies, and time with people while still finding several very good games.
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