
"For the last two decades, Valve's Steam has grown into a gigantic hub for distributing PC games. It's become one of the most important marketplaces in the entire gaming industry. Now, a new poll suggests that a majority of developers believe that Steam has a monopoly on the PC gaming business. But that doesn't seem to be stopping any of the companies from using Steam."
"According to the results, 72% of all responding executives felt that Steam has a monopoly on the PC games market. The survey participants also acknowledged that Steam sales provide over 75% of their revenue. But only 32% of responding executives said that their companies still support physical media of some form. The survey notes that 48% of executives' companies also distribute through the Epic Game Store and the Xbox PC Games store. A much smaller percentage, 10%, uses GOG, while only 8% use Itch.io."
An Atomik Research survey of 306 industry executives in the United States and United Kingdom found that 72% of respondents believe Valve's Steam has a monopoly on the PC games market. Respondents reported that Steam sales account for over 75% of their revenue. Only 32% of companies still support physical media. Forty-eight percent distribute through both the Epic Games Store and the Xbox PC Games Store, while 10% use GOG and 8% use Itch.io. Eighty percent expect to use alternative sales channels alongside Steam within five years. Success on Steam can produce substantial windfalls for small developers.
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