In The Last of Us season two episode "Through the Valley," Joel's death unfolds dramatically as a consequence of his past actions. The episode, crafted significantly from the game, introduces a siege of Jackson by increasingly intelligent Infected. Co-showrunner Craig Mazin highlights the episode’s intention to showcase the vulnerability of all characters, rather than focusing solely on Ellie. The production involved extensive filming and visual effects to portray the intensity of the battle, emphasizing the ongoing struggle for survival in their decaying world.
"We wanted to feel like everybody was wounded, that everybody was struggling with the sense of recovery and rebuilding," says Craig Mazin, the series's co-showrunner.
The battle required nearly four weeks of filming, 200 more VFX shots than last season's centerpiece battle, and a flamethrower sequence that gave star Gabriel Luna unsettling visions for weeks.
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