
"I know I'm breaking the rules. I know I'm not supposed to talk about the real world when writing about video games. That's a big no-no. To dare connect the dots between a digital game and the real world we all live in is often seen by some of the loudest online as a cardinal sin. Unforgivable. Well, get over it because I find it genuinely impossible to write about Quarantine Zone: The Last Checkpoint without addressing the current state of America."
"But most of my time in Quarantine Zone: The Last Checkpoint was spent manning a single entry point at the front of the base, where survivors crawl out of a post-apocalyptic zombie-infested city in the hopes of finding shelter, food, and medicine. But first, they have to get past me, the asshole with a flashlight and gloves who decides who lives and dies."
Players manage a military-run camp in a hastily put-together installation in New York City and make major decisions about resources, upgrades, and personnel safety. Most gameplay focuses on operating a single entry checkpoint where survivors emerge from a zombie-infested city seeking shelter, food, and medicine. Early screening relies on a flashlight and a small list of symptoms such as bites and bloodshot eyes to determine who is healthy, who needs quarantine, and who is removed. The game forces morally fraught choices, including whether to hand civilians to soldiers who may liquidate them.
Read at Kotaku
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