Final Fantasy 7 Rebirth Director Explains His One Regret About It
Briefly

Final Fantasy 7 Rebirth Director Explains His One Regret About It
Final Fantasy VII Rebirth trophies created pressure by requiring finishing every element of the game perfectly. The goal was to expand player freedom through an open-world design where players could choose what to engage with. The completion condition for trophies may have been excessive in hindsight and introduced a different kind of pressure. For Final Fantasy VII Remake part 3, balancing adjustments are planned for trophies. Greater thought will be placed on whether earning trophies is enjoyable on its own or whether trophies restrict the breadth of the experience. The remake trilogy’s final installment is expected to include an even more diverse world and game design packed with varied content.
"“We prepared an incredibly diverse range of content as an open-world game for Rebirth, designing the overall game with a philosophy where the players could choose what they wanted to engage in,” he told Restart in an interview that was published earlier this week. “That said, the completion condition for trophies ultimately required finishing every element of the game perfectly, which may have been a bit excessive in hindsight. While our intention was to expand the freedom of the experience, we may have inadvertently introduced a different kind of pressure.”"
"“The final installment of the remake trilogy features an even more diverse world and game design that's packed with a variety of content. In line with this, we've made thorough balancing adjustments regarding the trophies, placing greater thought on whether earning them feels enjoyable in and of itself, or whether they restrict the breadth of the experience (laughs).”"
"Final Fantasy VII Rebirth was a sprawling, open-world-ish adventure through the game's entire mid-section. It was full of mini-games, side quests, and off-the-beaten-path collectibles that made it at times reminiscent of an Ubisoft map game. The sequel's trophy list, and its ensuing achievements on Steam and Xbox, reflected that fact."
Read at Kotaku
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