
"Black Ops 7's assault rifles feel really powerful in multiplayer, while most of the guns in the submachine class have struggled to feel viable. Treyarch associate design director Matt Scronce confirms that a buff is coming across the entire submachine gun class. Scronce says no plans are made for adjustments to the marksman rifles or snipers, but the team is monitoring the data."
"The developer is also aware of the community debate around Black Ops 7's aim assist, which features reduced rotational aim-assist compared to recent Call of Duty games. "We have been closely monitoring that conversation and looking at our internal data," Scronce says. The developer also reveals the studio is "fairly happy" with where the game's aim-assist is at, but there will be a slight increase to aim-assist strength at range. This change will arrive sometime ahead of the Season 1 update."
Assault rifles in Black Ops 7 are currently strong in multiplayer, while most submachine guns have struggled to be viable. A buff will be applied across the entire submachine gun class. Marksman rifles and snipers are not scheduled for changes but will continue to be monitored. Aim-assist uses reduced rotational strength compared to recent Call of Duty games, with a slight increase to aim-assist strength at range planned ahead of Season 1. Spawn behavior will be adjusted for Hardpoint, Free-For-All, and Team Deathmatch, and the Drone Pod field upgrade will be nerfed. Endgame mode will unlock for all players on November 21 with rewards for players who previously unlocked it. The Ashes of the Damned Zombies boss fight was designed to be challenging.
Read at GameSpot
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