
Call of the Elder Gods is set years after Call of the Sea and includes a brief dialogue choice to select an ending. A recap helps players who have not played the first game, but familiarity with the island’s characters and stories improves the experience. Evangaline Drayton, a young student, becomes involved in a supernatural mystery after strange dreams reveal missing memories from a large period of time. She learns she was still active and conducting research during her amnesia. She teams up with Professor Harry, Norah’s husband, who has become reclusive since the earlier events and now experiences similar dreams and memory lapses. Norah returns mainly as a narrator, sometimes over-explaining scenes and emotions beyond what dialogue and performances convey.
"Call of the Elder Gods takes place years after the events of Call of the Sea, and even includes a brief piece of dialogue where you choose which ending you want. It's an acceptance that it has been five years since Call of the Sea released, five long years for people to forget what happened. But Out Of The Blue Games didn't forget. And now they are back for another narrative-driven puzzle game with a mild Lovecraft obsession."
"Evangaline Drayton is a young student who finds herself embroiled in a supernatural mystery after she starts having strange dreams. But these aren't just dreams, they are pieces of missing memories from a huge chunk of time that is seemingly just...gone. More confusingly, she was apparently still moving about and conducting research during this period of amnesia. It doesn't take her long to team up with an older Professor Harry, the husband of protagonist Norah from Call of the Sea, who has become a recluse over the years following the events of Call of the Sea."
"Like Evangaline, Harry has been experiencing odd dreams and memory lapses, and is once again going to become embroiled in cosmic weirdness. Speaking of Norah, she's back, albeit only as the narrator of the tale. While it's nice to hear that beautiful voice again, her role here feels largely unnecessary. Too often, she drops in to over-explain scenes or spell out emotions that the dialogue and performances were already communicating"
#narrative-driven-puzzle #lovecraftian-horror #memory-loss-mystery #sequel-and-continuity #cosmic-weirdness
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