
"Golden Turnip Games' Brass Below is described as an open-world, boat-building, RPG life sim in which you build a boat, battle pirates, and set out on an adventure across the wide open sea! Side challenges will include activities as diverse as gardening, cooking, photography, smithing and alchemy. But what's most got people's attention is the mind-bending art style. In a recent post on X, the developer shows that what appears to be 3D is sometimes flat 2D graphics viewed straight on."
"It looks like an optical illusion, and people are scratching their heads over how the developer has achieved rendering a 3D model into a 2D viewport in a 3D world. Here's another example: this chicken is also a 2D sprite. Are they pre-rendered? Live rendering of a 3D object in 2D? A 3D mesh flattened using a material or shader? Or is it just very good 2D animation? "This is beyond trippy. How the hell are you pulling that off?," one person asks on X."
Brass Below is an open-world, boat-building RPG life sim where players build boats, battle pirates and explore a broad sea while engaging in gardening, cooking, photography, smithing and alchemy. The game presents characters that appear three-dimensional but are actually flat 2D sprites viewed straight on within a 3D environment, producing an optical illusion. Observers and developers have speculated about methods such as pre-rendering, live 3D-to-2D rendering, shader-based mesh flattening, or high-quality 2D animation. The visual trick has generated astonishment online and sparked technical curiosity about replicating pixelised 3D effects.
Read at Creative Bloq
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