
"The Redmond giant isn't diving in solo though-rather than its own dedicated device, Microsoft has partnered with Asus to deliver two distinct units, the entry grade Xbox ROG Ally at $600, and the more powerful Xbox ROG Ally X at a somewhat staggering $1,000. These aren't so much Xbox handhelds as Xbox branded handhelds though, adding recognizable iconography onto what might otherwise be the next generation of Asus' own portables. The team-up delivers top-tier portable play-but a frequently confusing experience."
"A handheld Xbox has been rumored since at least the Xbox 360 era, where gaming forums were rife with speculation that Microsoft was about to face off against Nintendo's DS and Sony's PSP. If there was ever anything to the rumor, nothing came of it-until now, 20-odd years later, with Xbox's first genuine foray into portable gaming."
"Extremely expensive. Compromised performance on the Ally. Terrible AI "assistant" in Gaming Copilot (but can be turned off). No OLED screens. Cluttered UI. Xbox game library only includes "Play Anywhere" titles."
Microsoft partnered with Asus to produce two Xbox-branded handhelds: the entry-level Xbox ROG Ally ($600) and the higher-end Xbox ROG Ally X ($1,000). Both handhelds feature full 1080p screens with up to 120Hz refresh rates, solid ergonomics, and broad compatibility with Steam, Epic, and other PC gaming clients. Cloud gaming performance is improved. The Ally X offers stronger performance while the base Ally shows compromised performance in some cases. The devices lack OLED displays and suffer from a cluttered UI. The Gaming Copilot AI assistant underperforms but can be disabled. The native Xbox library is limited to Play Anywhere titles.
Read at WIRED
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