
"It has been five years since Samsung and Google stopped supporting their respective mobile virtual reality headsets. For a second try, the companies have partnered up with a bolder vision in the mixed reality space, starting with the new Galaxy XR. Announced last year as Project Moohan, it's the first headset powered by Android XR, a new platform for smart glasses and headsets built on Android and Google's Gemini assistant from the ground up."
"I was able to demo the headset again last week at a closed-doors media event in New York City held by Samsung, Google, and Qualcomm-the Galaxy XR is powered by Qualcomm's Snapdragon XR2+ Gen 2 chip-but not much was different from my original hands-on experience last year, which you can read more about here. The official name and price were the two big question marks, but that has now been addressed."
"The Galaxy XR purports to do nearly everything that Apple's device does. Pop the headset on and you'll be able to see the room you're in through the pancake lenses and layer virtual content over it, or whisk yourself off to another world. Your hands are the input (controllers are available as a separate purchase), and it uses eye tracking to see what you want to select. You can access all your favorite apps from the Google Play Store; XR apps will have a "Made for XR" label."
Samsung and Google partnered to release the Galaxy XR, the first headset built on Android XR and integrated with Google's Gemini assistant. The device is powered by Qualcomm's Snapdragon XR2+ Gen 2 chip and supports passthrough pancake lenses, hand-based input, and eye tracking for selection. The headset can run apps from the Google Play Store, with XR apps labeled "Made for XR." The Galaxy XR is priced at $1,800 in the US and South Korea, sits above mainstream VR headsets in cost, and aims to compete with premium devices while feeling less premium in materials and finish.
Read at WIRED
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