Nothing's New Phone (3a) Was Designed by Its Future Users
Briefly

Nothing's New Phone (3a) Was Designed by Its Future Users
"The handheld "screens" - mini computers - we stare into at all times of day have far more adjacency over our lives than we might be willing to accept. Seemingly innoxious, the smart phone - a fixture of our world for close to two decades now - is implicitly prescribed with set modalities that have fundamentally changed our behavior. Most of these elements - hard and soft product components -"
"That all changes with industry disrupting tech brand Nothing's just released, limited run Phone (3a) Community Edition. The maverick device was developed by four loyal customers who suggested ideas for improvement through an open-call submission process that saw over 700 entries come in. This fresh proposition not only represents a paradigm shift in smartphone technology but the practice of product development as a whole; shifting from a top-down take-what-you-get approach to one that's more lateral and close to self-determination."
Handheld screens operate as mini computers that exert significant influence over daily life through embedded modalities that alter behavior. Many smartphone hardware and software components are fixed by manufacturers, offering only surface-level personalization options. Major companies increasingly prioritize profit and external interests over direct user needs. Nothing released a limited-run Phone (3a) Community Edition developed with four customers selected from over 700 submissions. Community contributors shaped hardware, accessories, lock screen visuals, and marketing in collaboration with Nothing's London team. The approach treats users as creative partners and redirects product development toward user self-determination.
Read at Design Milk
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