Microsoft mops up Mesh after another metaverse misfire
Briefly

Microsoft mops up Mesh after another metaverse misfire
"The plan was that users could select a 3D environment and an avatar for themselves then, rather than perch on a kitchen table or grab the first hot-desking spot, immerse themselves therein. While neat, there was also a clear overlap with Teams, which also had the option to join an immersive space (if enabled) or participate in a custom immersive space in Mesh itself, so was there really a need for a separate standalone service? The answer appears to be no."
"The functionality has now been built directly into Teams. Hosting an immersive event requires a qualifying commercial Teams license and a Teams Premium license. Microsoft had already announced Mesh's retirement as a standalone platform and December 1 marked the end. Users can no longer attend Mesh events via the Mesh PC or Quest apps, the mesh.cloud.microsoft website is decommissioned, and the "Immersive space (3D)" view in Teams and the ability to join a Teams meeting through the Mesh Quest app are also disabled."
Microsoft retired the standalone Mesh mixed-reality collaboration platform on December 1 and moved immersive-event functionality into Teams. Mesh had been in preview then became generally available in 2024 as a 3D world for meetings and events where users selected environments and avatars. Overlap with Teams' immersive options prompted consolidation. Mesh PC and Quest apps and the mesh.cloud.microsoft site were decommissioned, and the Immersive space (3D) view and Mesh Quest join option were disabled. Hosting immersive events now requires a qualifying commercial Teams license and Teams Premium; joining or co-hosting requires a standard Teams license. Microsoft previously scaled back HoloLens and related projects.
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