Microsoft Jacks The Price Of Xbox Dev Kits To $2,000 Each
Briefly

Microsoft Jacks The Price Of Xbox Dev Kits To $2,000 Each
"Current-gen Xbox dev kits used to cost $1,500. They'll now be $2,000 for any game studio who wants to make a game for Xbox Series X/S and doesn't already have one. That's according to a new report from which says developers received the updated pricing in a recent email from Microsoft. "The adjustment reflects macroeconomic developments," the email to game development partners apparently reads. "We remain committed to providing high-quality tools and support for your development efforts.""
"Microsoft has been blaming "macroeconomic" conditions for all of its recent price hikes without explicitly blaming President Trump's 30-percent tariffs on Chinese imports as part of the administration's ongoing trade war. The 33-percent price hike on dev kits comes after similar increases to the price of the Xbox consoles players can buy online and in stores, as well as a 50-percent spike in Game Pass Ultimate membership fees this month."
"While the tariffs explain the new barriers to making games for Xbox, the price increase won't help perceptions that Microsoft is deprioritizing its hardware amid a new multiplatform publishing push and reported mandates from the tech giant's c-suite to boost profit wherever possible. Game Pass has been a boon to some of the indie developers who get deals with it, but there are also plenty of smaller third-party games that now seem to skip Xbox at launch."
Current-gen Xbox development kits previously cost $1,500 and now cost $2,000 for studios that don't already possess one. Microsoft informed development partners that 'The adjustment reflects macroeconomic developments' and affirmed commitment to providing tools and support. The 33-percent increase follows recent Xbox console price hikes and a 50-percent rise in Game Pass Ultimate fees. The company attributes higher costs to macroeconomic conditions amid tariffs on Chinese imports. Smaller studios and some publishers may delay or skip Xbox releases due to higher costs, while Microsoft continues hardware development and launched Asus-made Xbox Ally handhelds.
Read at Kotaku
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