
"The company announced that Hyperscape Capture is now rolling out in Early Access, meaning Quest device owners will be able to scan a room in a few minutes, then turn it into an immersive and photorealistic world that's like a digital replica of a real-world space. The capture process itself only takes a few minutes, but the room's rendering will actually take a few hours, Meta notes."
"At launch, users won't be able to invite others into their digital spaces, though that functionality will be supported in time, Meta says, through a private link. However, the tech has already been used to render some featured Hyperscape worlds, including Gordon Ramsay's home kitchen in L.A., Chance the Rapper's House of Kicks, The Octagon at the UFC Apex in Las Vegas, and Happy Kelli's room filled with her Crocs shoe collection."
"Meta first demoed Hyperscape last year at its Connect conference, showing how it used Gaussian Splatting, cloud rendering, and streaming to make the digital worlds appear on a Meta Quest 3 headset. Now, it's rolling it out to users 18 years old and up, who have either a Quest 3 or Quest 3S. The rollout will be gradual, starting today, so not all users may see it immediately."
Hyperscape Capture is entering Early Access, enabling Quest 3 and Quest 3S users 18+ to scan a room in minutes and convert it into a photorealistic virtual replica. Scanning takes minutes while cloud rendering can take several hours. Initial Early Access will not include invitation or sharing features, but private-link sharing is planned. Featured Hyperscape worlds already rendered include Gordon Ramsay's kitchen, Chance the Rapper's House of Kicks, the UFC Apex Octagon, and Happy Kelli's Crocs-filled room. Hyperscape uses Gaussian Splatting, cloud rendering, and streaming to display scenes on Meta Quest headsets. The rollout will be gradual. Additional metaverse updates include new VR game releases and Horizon TV adding Disney+, ESPN, and Hulu, plus a Universal/Blumhouse film partnership.
Read at TechCrunch
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