
"One of the key improvements for the Steam Machine and other desktop hardware is greatly improved video memory management with discrete GPU platforms. We found that GPUs with 8GB of RAM could perform a lot worse in SteamOS than in Windows—a big issue for Valve since the Steam Machine is shipping with a Radeon RX 7600-caliber GPU that has 8GB of video memory."
"Other changes made with the Steam Machine in mind include improved HDMI audio support, fixes for performance issues that affected Desktop Mode specifically, better support for HDR and variable refresh-rate displays, and the ability to set different scaling modes for different screens in a multi-monitor setup."
SteamOS 3.8 introduces significant enhancements, particularly in video memory management for discrete GPU platforms. Performance issues previously observed with 8GB GPUs in SteamOS compared to Windows are being addressed. The update also includes improved HDMI audio support, fixes for Desktop Mode performance, better HDR and variable refresh-rate display support, and enhanced scaling options for multi-monitor setups. Valve aims to launch the Steam Machine in the first half of the year, though pricing and availability details remain unspecified.
Read at Ars Technica
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