I tried the Samsung Galaxy XR headset, and here's how it'll coexist with smart glasses
Briefly

I tried the Samsung Galaxy XR headset, and here's how it'll coexist with smart glasses
"One year ago, when the headset was still known internally as Project Moohan, I was one of the first journalists invited to Google's campus to test an early prototype. Even back then, the hardware felt notably premium and clearly built to go toe to toe with the Apple Vision Pro's level of finish. On top of the build quality, I was immediately struck by the clarity of its pass-through camera, having never seen a digital representation of the room with such accuracy."
"What's changed most in the year since isn't the concept, but the polish of the hardware and software experience. Galaxy XR has evolved from an impressive prototype to a fully realized product, refined in almost every way. I did notice one step backward in the ease of hand-tracking during my latest demo. One year ago, I was much more able to leave my hands in my lap and rely on the downward-facing cameras to capture my hand controls."
Samsung shipped the Galaxy XR headset for $1,799. The device runs Google's new Android XR operating system and offers a deeply integrated Gemini layer and real-time spatialization features. Design and finish aim to compete with the Apple Vision Pro while emphasizing premium build quality. A controlled New York City demo showcased collaboration with Google and Qualcomm. The headset evolved from an early prototype into a refined product with notably clear pass-through camera representation. One noted regression involved hand-tracking ease compared with earlier prototype performance using downward-facing cameras.
Read at ZDNET
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