Atari's new retro console is my excuse to avoid real life
Briefly

Atari's new retro console is my excuse to avoid real life
"When Atari announced the Gamestation Go, I didn't expect to be this interested. Retro handhelds are everywhere right now, and it feels as if there are more Atari collections than actual games. Really, how many repackaged versions of Pac-Man do we need? But this handheld console release feels different. It's not trying to cash in on nostalgia with a handful of ROMs; it's a serious attempt to make Atari's library playable, enjoyable, and practical in 2025. That's why I've already pre-ordered mine."
"The SmartGlow system lights up the exact controls you need for each game, so you never have to guess whether Centipede wants a paddle or a trackball. Personally, I love the addition of the trackball. It's a feature designed purely to let Atari's aging hits be played the way they were meant to be. Games like Centipede, Marble Madness, and Crystal Castles all demand that smooth, brushed spinning motion, and having it built into a handheld feels like a small miracle."
The Gamestation Go launches 24 October with more than 200 built-in games spanning the Atari 2600, 5200, 7800, and arcade libraries. Included titles range from Asteroids and Breakout to Tempest and Warlords, plus licensed classics from Jaleco and PIKO Interactive and the Atari Recharged Series. The handheld incorporates design elements inspired by modern consoles while retaining Atari heritage, such as an original 1980s-style trackball and paddle. Controls include a keypad, D-pad, bumpers, A/B/X/Y buttons, and SmartGlow lighting that highlights the precise inputs required per game. The built-in trackball enables authentic play for titles like Centipede, Marble Madness, and Crystal Castles.
Read at Creative Bloq
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