Everything We Learned About Single Player And Multiplayer In Illfonic's Halloween
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Everything We Learned About Single Player And Multiplayer In Illfonic's Halloween
"I'll never forget the first time I watched John Carpenter's masterpiece 1978 horror film, Halloween, at far too young an age. The result? At 30 years old, Michael Myers is still the most terrifying silver-screen slasher to me - watching one of his countless appearances in media still invites nightmares of that white mask, Michael's uncanny ability to be anywhere and everywhere at once, and his endless desire to kill."
"Gerritzen first shows me the Halloween reveal trailer, which offers a nice cinematic appetizer of what's to come in the game when it launches sometime next year, before proclaiming Halloween is IllFonic's biggest game yet. That's not surprising, considering it features 1v4 asymmetrical multiplayer - typical for the developer - but also, a single-player campaign that puts you in the boots of Michael on the night of Halloween in 1963."
Michael Myers escaped the asylum on October 31, 1963, in Haddonfield, Illinois, initiating a legacy tied to the Halloween holiday. Michael remains an enduringly terrifying slasher whose white mask, uncanny omnipresence, and relentless desire to kill continue to provoke nightmares. IllFonic revealed a Halloween game that combines 1v4 asymmetrical multiplayer with a single-player campaign placing players in Michael's boots on the night of Halloween 1963. Jared Gerritzen describes the project as IllFonic's biggest game yet. The single-player component was included both to satisfy fans disappointed by multiplayer-only adaptations and to expand the experience beyond typical asymmetrical matches.
Read at Game Informer
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