
"GOG has always been built on strong values and clear principles. When Marcin Iwiński and Michał Kiciński first came up with the idea for GOG in 2007, the vision was simple: bring classic games back to players, and make sure that once you buy a game, it truly belongs to you, forever. In a market increasingly defined by mandatory clients and closed ecosystems, that philosophy feels more relevant than ever."
"This new chapter is about doubling down on that vision. We want to do more to preserve the classics of the past, celebrate standout games of today, and help shape the classics of tomorrow, including new games with real retro spirit."
GOG centers on strong values that prioritize player ownership and access to classic games. The founders launched the platform in 2007 to restore classic titles and guarantee that purchased games remain permanently owned by players. The platform differentiates itself from distribution models that rely on mandatory clients and closed ecosystems. The new chapter intensifies commitment to preservation, active curation of notable contemporary titles, and support for creating new games with authentic retro spirit. The approach combines archival preservation, curation, and creator support to foster enduring, player-first gaming experiences.
Read at The Verge
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