
"He specifically calledout the fact that , Remedy Entertainment's award-winning horror sequel , is only available on the Epic Games Store, rather than Steam. Remedy has said in recent financial reports that it has been operating at a significant loss in recent years, primarily due to its co-op shooter FBC Firebreak flopping last year , but in general, the studio seems to be dealing with financial troubles."
"Douse argues that the company is losing out on "potentially hundreds of millions in lost revenue" by sequestering on a less popular storefront. "Not that they need the money but a [percentage] take to Epic could've recouped dev costs [and] more," Douse wrote. "Competition is good, and important, but it is difficult to buy the message when there are demonstrable cases of games underperforming as a result of the tactic."
Launcher exclusivity can materially affect a game's reach and revenue when titles appear on a less popular storefront rather than a widely used one. Epic and Steam compete for individual customers and sales, with Steam winning more transactions overall and Epic winning some. Tim Sweeney promoted options and competition as beneficial for developers and players. Michael Douse disputed that claim by citing examples where Epic publishing deals coincided with underperformance, pointing to Remedy's exclusive release and financial struggles. Douse warned that exclusivity can cost substantial revenue and questioned Epic's ability to convert enough players.
Read at Kotaku
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