
"Devil Dinosaur is the latest hero added to Marvel Rivals , and the Vanguard character is big, bulky, and a really fun idea for a character in a game full of mostly humanoid fighters. However, the big red dino has one drawback that players have discovered now that he's on the roster: He is literally too big to fit through the map in some areas."
"Fans who are playing the character early are finding that, if you enter areas through a downward staircase, Devil Dinosaur often can't follow you because his big head keeps him from fitting through the path. So there are areas in different maps that are essentially safe zones from his wrath. Though the clips of players realizing they can't squeeze through certain pathways are funny, it does mean that Devil Dinosaur has a pretty significant downside that is easily exploitable by your enemies."
"Despite his giant head, Devil Dinosaur has been a pretty fun character to see fans experiment with. He has a few weird quirks, such as his melee being mapped to his back, rather than in front of him like most characters, so he basically is twerking on fools while slamming them with his tail."
"His dialogue is also a series of roars and grunts, so we get delightful interactions like this one with Jeff the Land Shark: PEAK DIALOGUE #MarvelRivals pic.twitter.com/Sy8YEIvbgK"
Devil Dinosaur has been added as a Vanguard hero and stands out as a large, bulky dinosaur character in a roster dominated by humanoid fighters. Players report a major drawback: his size prevents him from fitting through certain map areas, especially when entering via downward staircases where his head blocks passage. This creates safe zones where opponents can avoid his reach and exploit the limitation. Early gameplay also shows unusual mechanics, including melee mapped to his back, producing unexpected animations and interactions. His dialogue consists of roars and grunts, and he has a team-up ability that allows another character to ride on his back, adding distinctive play patterns.
Read at Kotaku
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