Driving the $375,000 Porsche race car that debuted as a $12 DLC in iRacing
Briefly

Driving the $375,000 Porsche race car that debuted as a $12 DLC in iRacing
"iRacing, the online driving sim that has been punishing people's digital driving indiscretions since 2008, was not only the first place anyone could drive the new 911 Cup, but also serves as a sort of digital feeder series to Porsche's one-make Porsche Carrera Cup."
"The 911 Cup builds from there, ratcheting up the performance not by adding much more power, but by removing just about everything else. The interior has been gutted, and the bodywork reshaped to add even more downforce."
"Interestingly, though, for this new 911 Cup, Porsche made a few concessions in the name of reducing operating costs. The big front splitter is now made of three separate parts, making it cheaper and easier to replace."
Porsche chose iRacing for the digital debut of its new 911 Cup, a decision reflecting the seriousness of both the racing simulation and the car itself. The 911 Cup builds upon the GT3 platform, featuring a 4.0L flat-six engine producing 502 hp and available with either a six-speed manual or seven-speed dual-clutch transmission. Rather than increasing power, Porsche stripped the interior and reshaped the bodywork for enhanced downforce. Cost-reduction measures include a three-part front splitter, simpler bumper, and rear wing for easier replacement after track incidents. iRacing serves as an effective bridge between digital and real-world racing, with the sim's hardcore nature matching the Cup's track-focused design.
Read at Ars Technica
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