Unconscious Mind is a heavyweight Eurogame for 1-4 players, set in the early 1900s alongside Freud. Players aim to build their reputations through treating clients, attending meetings, and publishing. Treatment involves fulfilling dream card requirements and collecting insights from a unique resource system. Instead of obtaining all insights from the market, players manipulate minor insights within a personal ring-shaped dial. Key gameplay elements involve worker placement, resource collection, and strategic manipulation, creating a complex puzzle dynamic centered around the psychoanalytic theme.
In Unconscious Mind, 1-4 players become historic contemporaries of Sigmund Freud, contributing to the burgeoning field of psychoanalysis over 60-120 minutes.
A turn consists of either taking a worker-placement action, retrieving your workers, or treating clients, the lattermost being the primary objective.
Treating clients requires collecting the proper subset of nine possible 'insights' (resources), but the full variety cannot simply be obtained from a market.
The manipulation of insights feels akin to transmutating metals in Trismegistus, i.e. an interesting puzzle.
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