
"If you dip back to early July of this year, we released our annual Gen Con preview article, where we talked about our most anticipated board games of the convention. It's always enjoyable to look over the hundreds of new releases for the convention and figure out which one has sparked your interest the most. And for me, it was Tag Team from publisher Scorpion Masque."
"To start each game, both players draft 2 fighters and shuffle their decks together. Each fighter also has a starting card that's added to the player's deck in the order they prefer. Turns are simultaneous, with each player turning over the top card of their deck. Every card will have an ability such as attacking, defending, or using a character-specific power."
"After all the cards in the decks are played, the round ends with a drafting phase. Each player draws 3 cards from their reserve deck and chooses one to add to their play deck. They can slot the card in anywhere they want in their deck, but they can't change the order of previously played cards. Also note that this deck is never shuffled, so the cards will come out in the same order each round."
Tag Team is a quick-playing tabletop auto-battler designed by Gricha German and Corentin Lebrat. The game contains 12 unique fighters; at game start each player drafts two fighters and combines their decks. Each fighter contributes a starting card placed in the player's deck in a chosen order. Turns are simultaneous as players reveal the top card; cards provide attacks, defenses, or character-specific powers with the aim of reducing an opponent's fighter to zero health. After all deck cards resolve, a drafting phase lets players draw three reserve cards and add one to their play deck without shuffling; slot placement cannot reorder previously played cards. Rounds repeat until a fighter is defeated.
Read at Board Game Quest
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