Star Realms: Rise of Empire Review
Briefly

Star Realms: Rise of Empire Review
"In the early days of deckbuilding games, one of the attempts at a versus deckbuilding game was Star Realms. Originally sold as a game in a small deck box, it has slowly received updates over the last 10 years, and largely not diverged from that small box (or packs) format. The most recent set, however, has expanded from those roots to deliver something bigger, and more ambitious."
"The basic gameplay is the same as you can expect from a Star Realms set. So even if you've never played Star Realms before, it is easy to pick up. You generate currency to buy better cards and power to attack your opponent and their bases, with the goal of reducing their Authority (a.k.a., health) to 0 before they do the same to you."
Star Realms: Rise of Empire is a two-player legacy campaign delivered as 30-minute scenarios. Gameplay retains the core deckbuilding loop: generate currency to buy stronger cards and use attack to reduce an opponent’s Authority to zero. The set introduces three new factions—Consortium, Kingdom, and the Scavengers—that include standard ally effects and trigger abilities when acquired. Players represent the Trade Federation and the Star Empire while the Machine Cult and the Blob are absent from the main deck. The campaign adds an upgrade system allowing players to pay extra when buying center-row cards to apply persistent upgrades via stickers.
Read at Board Game Quest
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