Lego Party seeks to improve upon the classic party game formula established by Mario Party by eliminating frustrating competitive mechanics. Notably, the game removes late-game bonus stars, which often reverse standings unfairly, allowing players to rely on strategy throughout. Project director Mark Fennell highlights that this randomness detracts from skillful play. Additionally, players in Lego Party can opt not to steal from others, encouraging a more relaxed and family-friendly gaming environment that caters to varied experience levels.
The removal of late-game bonuses offers players a consistent strategy, allowing their earlier efforts to have a tangible impact on the outcome of the game.
Mark Fennell expressed a strong dislike for bonus stars in party games, stating they introduce randomness that detracts from skill and strategy, leading to unsatisfactory gameplay.
Lego Party aims to address the frustrations players face with specific game mechanics in Mario Party, enhancing the experience by allowing players to make more strategic decisions.
The decision to let players opt-out of stealing from others ensures a fairer gameplay experience, accommodating mixed player skill levels and promoting family-friendly competition.
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