Hunting Nazis Makes For Satisfying Detective Work In The Ratline
Briefly

Hunting Nazis Makes For Satisfying Detective Work In The Ratline
"Set in 1971, it casts you as a private detective tasked by a mysterious figure with tracing down various Nazi war criminals who escaped justice. Living new lives under assumed names, as was very much the case in reality, these senior members of Hitler's regime are now dentists, wine merchants, perhaps even senior members of South American police forces, and with the scant documentation you're handed, you need to find them."
"This all plays out on a pinboard, above a desk with a telephone, rolodex and radio, and requires you to dig through documents, research points of interest, and pick up the phone and talk to people who might be able to help. You'll also gain access to photographs, business cards, private letters, and all manner of other scraps of paper, and from these you'll need to piece together the real names and present locations of each chapter's targets."
The Ratline, developed by Owlskip Games' Tim Sheinman, is an investigative mystery game set in 1971 where players assume the role of a private detective tasked with locating Nazi war criminals who escaped justice and now live under false identities. Players work from a pinboard desk setup, utilizing documents, photographs, business cards, and personal letters to piece together real names and current locations of targets. The gameplay involves researching points of interest, making phone calls to potential informants, and filling in details on a pinboard. The game's title references the historical escape routes used by Nazis and collaborators fleeing Europe after World War II. Success requires correctly identifying each chapter's target to progress to the next mystery.
Read at Kotaku
Unable to calculate read time
[
|
]