
"We talk casually about genetics and inherited traits. Literal physical traits like the color of mom's eyes, and intangibles like dad's love of gaming. Genetics as a whole isn't something that is confined to discussions by white coated scientists anymore. It's in our everyday vocabulary. We ask doctors to look for inherited disease markers, and we manipulate plant genes to improve crops."
"It's easy to forget that the foundational information about genes and inherited traits that saturates our modern world started with humble pea plants and a monk named Gregor Mendel. He spent years doing genetic modification the old fashioned way, observing traits in individuals, cross-pollinating (by hand!), and taking copious notes. Then doing it again. And again. And again. He did this over years and multiple generations of plants. You get to do it in five rounds of the game Genotype: A Mendelian Genetics game."
Genetics influences everyday life, from observable traits and family heritage to medical testing, crop engineering, and ethical debates about manipulation. Gregor Mendel established core genetic principles through systematic cross-pollination experiments with pea plants across multiple generations and detailed record-keeping. The game Genotype models Mendelian genetics in five rounds. Players place trowel markers on nine action slots to perform immediate actions such as gardening, gene manipulation, research, garden expansion, or tool purchases in turn order. After placement, trait research occurs by rolling many dice and assigning them to trait combinations across four pairings. Matching dice to pea cards reveals traits marked with pea bud tokens, and covering all traits leads to harvesting.
Read at Board Game Quest
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