Galaxy Trucker: Do What?! Expansion Review
Briefly

Galaxy Trucker: Do What?! Expansion Review
"We've got a special shipping opportunity for you. See this crate? Yeah, the one wrapped in tin foil, well, I need you to get this to Star Base 12 by Saturday night without anything exploding. Why would it explode? Erm... no particular reason. Just, uh, don't bump it, okay? And I wouldn't store anything too fragile next to it. Oh, did I mention I'll pay you in advance!?"
"VIPs are passengers with specific requirements. When playing with this module, a random card in each of the three colors is drawn from the VIP deck to determine the passenger types available for this game. If players position a cabin in such a way as to meet the requirements on a card, they may add a VIP to that cabin. These passengers will earn you extra credits, and some even have special abilities that can be used during the flight."
Do What?! adds VIP Astronauts and Missions to Galaxy Trucker. VIPs occupy cabins when players meet card-specified placement requirements and grant extra credits and occasional in-flight abilities. Missions introduce new cargo types and tougher supercards, offering large payouts for increased risk. Cargo types include Heavy (resistant but slows ships), Explosive (adjacent tiles also explode), Radioactive (cannot be adjacent to batteries, crew, or other radioactive cargo), and Fragile (destroyed if neighboring tiles are destroyed). The expansion provides a booklet with 16 mission types. The Galaxy Trucker base game is required; a shiny space helmet is optional.
Read at Board Game Quest
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