EMO+ board game fosters emotional understanding across different communication styles
Briefly

EMO+ is a co-participatory board game developed by Jeni Huang and Xingxue Wang to aid emotional expression and comprehension, particularly for autistic adults. The game adapts the 'fuzzy atmosfield' model, mapping emotions across three dimensions: Friendly-Hostile, Lively-Calm, and Casual-Formal. Players engage in two main activities—co-creating narratives and analyzing emotional conflicts—using various cards to facilitate deeper emotional dialogues. By translating emotional complexity into a tangible format, EMO+ allows players to explore and share their emotions in a non-clinical, interactive setting.
The EMO+ board game allows players to explore emotional positions in a tactile way, transforming the understanding of emotions into a shared gameplay experience.
EMO+ uses a three-dimensional model to map social atmospheres along emotional axes, helping participants visualize and share their feelings effectively.
Read at designboom | architecture & design magazine
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