Nightreign's Raider class is designed for players who prioritize high damage output and straightforward gameplay. Its primary ability, Fighter's Resolve, works in concert with the Retaliate skill, allowing Raider to absorb damage while dishing it out. The mechanics are simple yet effective, with two versions of Retaliate: a basic stomp and a charged uppercut, the latter being the most potent stance damage in the game. While effective against larger foes, it can be challenging to execute on more agile enemies. Raider's Ultimate Art, Totem Stela, unleashes a massive stone attack, emphasizing his aggressive playstyle.
Raider's class is a straightforward option for players focused solely on damage output, featuring simple mechanics designed for maximum enemy disruption.
Fighter's Resolve ensures Raider never gets knocked out of Retaliate's animation, allowing him to maintain damage potential even while under attack.
The charged version of Retaliate delivers the game's most powerful instance of stance damage, especially effective against larger foes but tricky against agile adversaries.
Totem Stela, Raider's Ultimate Art, enables him to summon a giant rock that serves as a devastating attack against multiple targets.
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