
"Live Visuals 101 is a curriculum developed by David Lublin, author of VDMX, to learn (or teach others) about the techniques used to create live visual performances. There are six main topics, with a total of 15 lessons, each providing a mix of history / theory / and technical demonstrations. Cover: Erwin Piscator's early multimedia experiments included projecting his own image (1920's)."
"Within the field of live visuals there are countless examples of different styles, aesthetics, techniques, and ideas to explore. These lessons are designed to provide a balance of historical context, artistic theory, and technical know-how for each section. The primary goal of this introduction course is to expose you to a broad range of topics that can be further explored in more detail in the future based on your own personal interests."
The curriculum presents six main topics across 15 lessons that combine history, theory, and technical demonstrations for live visual performance. Lessons provide historical context, artistic theory, and practical technical know-how to support creative and performative work. Examples include early multimedia experiments such as projected self-imagery from the 1920s. The course emphasizes exposure to a broad range of styles, aesthetics, techniques, and ideas within live visuals. The primary intent is to enable learners to explore topics further according to individual interests and to equip practitioners with foundational concepts and demonstrable skills for live visual work.
Read at CreativeApplications.Net
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