Here, you'll be able to team up with a couple of friends to hunt killer machines, Monster Hunter style. Guerrilla says it's designing the hunts to be challenging and replayable. "Combat is tactical, reactive, and deeply skill-based, building on the tactical precision of the Horizon games while embracing the dynamics of team play," game director Arjan Bak wrote on the PlayStation Blog. The game also has a more stylized look compared with the more grounded visuals of the mainline games.
It took me a long time to become even halfway decent at Forestrike. The martial arts action game, from Olija developer Skeleton Crew, has a unique twist in that it lets you see what will happen in most battles and then practice your strategy accordingly. It turns the act of combat into a type of puzzle game, but one that still requires fast reflexes and precision decision-making to be successful.
Announced as part of November's Xbox Showcase, Vampire Crawlers marks a significant departure from the simplistic gameplay of Survivors, adding increased depth and strategy via its strong focus on deckbuilding while still retaining a similar visual style and a penchant for chaos. Other notable features include the village, which serves as a central hub for your Survivors, as well as a shift to a 2.5D perspective.
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