Avowed feels like a fun fantasy spinoff for fans of The Outer Worlds
Briefly

During my first playthrough of this demo dungeon, I backed out of the conversation and immediately lobbed a grenade at Caedmon. I figured it was more humane to put him out of his misery.
I know it's something that we've allowed in a lot of our previous games, but it's also something that becomes a very expensive design decision," said Carrie Patel, game director on Avowed.
If I gave Caedmon the healing potion, he'd offer some handy tidbits about the rest of the mission - and if I refused, he'd slump to the floor.
Caedmon was immortal in open play, shielded from a player's intrusive thoughts or investigative foreknowledge, at least before a scripted dialogue decision.
Read at Polygon
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