"In general agree, when he talks about Team Scalability and people don't interfere with each other, I call this Orthogonal Tasks. Orthogonal, as per in telecommunications, when you have orthogonal signals that allow the transmission of multiple signals over the same channel without interfering. This is totally doable in my opinion and can be achived by having a clear distinction from what is an Orthogonal Tasks and what's not, plus a little planning on the project structure to prevent conflicts."
"Packages: - frameworks + react + next + bootstrap + tailwind - tooling + sass + postcss + webpack + storybook + jest These are some of the most popular packages, and none of them is in a stable or low-risk position today. They are all or changing and breaking APIs or having competitor projects comming to deprecate them. Runtimes: Runtimes fall into the category Language implementation mentioned by Eskil and yes, when they break compatibility it's a disaster, see the CommonJS vs ESM case."
Optimizing for dependability, extendability, team scalability, and development velocity guides architecture decisions. Orthogonal tasks prevent team interference by clearly defining task boundaries and planning project structure. Front-end risk sources include packages, runtimes, and browsers. Popular frameworks and tooling change frequently, break APIs, and face competing projects, raising long-term maintenance risks. Runtime compatibility shifts, such as CommonJS to ESM, create cascading ecosystem effects and extra maintenance burdens for package authors. Browser and OS fragmentation produce platform-specific behavior that complicates reliability. Architecture must anticipate long software lifespans, shifting priorities, personnel turnover, and evolving platform ecosystems.
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