The Drifter, developed by indie team Powerhoof, seeks to revitalize the point-and-click adventure genre with a faster pace and modern influences. Although nostalgic elements are acknowledged, creator Dave Lloyd intentionally avoided drawing too heavily from classic games like Monkey Island. Set in a fictional Australian city, the game opens with a dramatic murder scene that propels the protagonist, Mick Carter, into a high-stakes adventure. Lloyd aims for a grounded narrative with relatable characters, citing a greater influence from thriller novels and films rather than traditional gaming tropes.
Dave Lloyd of Powerhoof explains that while traditional games like Monkey Island influenced him, The Drifter aims to modernize the point-and-click format for new audiences.
The Drifter offers a fast-paced adventure that begins with a gripping murder scene, contrasting the typical slower pace of classic adventure games.
The narrative draws heavily from thriller novels and films, positioning itself uniquely within the genre by featuring a distinctly Australian setting in Melbourne.
Lloyd emphasizes that the protagonist's Australian background shapes the character's relatability, suggesting that Americanizing them would diminish authenticity.
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