Rise Of The Ronin Creators Talk Popular Samurai Media Like Shogun, Coincidental Timing, And Cats
Briefly

This game is based in historical 19th century Japan, partly because we wanted to emphasize the bond system and the bonds that the player forms with historical figures that appear in the game. And for that reason, there are no supernatural elements. We also wanted to emphasize the dynamic between two samurai dueling each other by looking at their opponent, assessing what weapons and combat style the opponent is using, and adjust accordingly.
The Bakumatsu period marked the end of the age of the samurai and the beginning of Japan's modernization. Because of this, there were many ideals and value systems that were converging on at this moment in history. As our title focused on forming bonds with characters and making choices, we felt that this dynamic provided by this historical period was a good fit for the concept of the game.
Read at Game Informer
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