Pepper Grinder's A Wonderfully Short Platformer Missing Its 'A-Ha' Moment
Briefly

It was this loud, kinetic, almost volatile game that felt like it was tapping into a kind of chaos that other, more sanitized platformers rejected.
Pepper Grinder's movement is key to why it works as well as it does. Being able to burrow into certain surfaces and then jettison yourself out the other end never gets old over the game's four-hour runtime.
Read at Kotaku
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