No Rest for the Wicked Preview - Early Access Roadmap And Cerim's Crucible Endgame Content - Game Informer
Briefly

Moon Studios' first stab at the early access approach allows for player feedback, a drastic shift emphasizing transparency and refining the final product.
Moon Studios originally envisioned a traditional release for NRftW but opted for early access midway through development, leveraging changing attitudes and success stories for refinement.
Read at Game Informer
[
add
]
[
|
|
]